Turn a page, change your world. Books: where your next great thought begins. Sip some tea, read, repeat. Let words shape the way you see. Mind hungry? Feed it!
Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is transforming how we think about Books and Computers & Technology and Graphics & Design and Rendering & Ray Tracing and Vulkan Programming.
Published on May 19, 2025, this groundbreaking work has already garnered critical acclaim and reader praise for its insightful approach and practical applications.
Books • Computers & Technology
Books • Computers & Technology
Books • Computers & Technology
Books • Computers & Technology
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It was a lighter, holiday week, but there are always things cooking in the world of books. Here is w...
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Welcome to Today in Books, our daily round-up of literary headlines at the intersection of politics,...
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A Nobel Prize winner, a 100-year story by Isabel Allende, Kurt Vonnegut, (deadly) family secrets, an...
A must-read! Perfect for fans of Books and Computers & Technology and Games & Strategy Guides. The examples are clear and practical.
Posted 3 days agoFrom an academic perspective, Little Black Book of Ray-Tracing and Path-Tracing offers a rigorous examination of Books, Computers & Technology, Games & Strategy Guides. The research is thorough, the arguments are well-structured, and the conclusions are supported by substantial evidence. This work makes a significant contribution to the field.
Posted 6 days agoI absolutely loved WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications! As someone who's been interested in Books, Computers & Technology, Web Development & Design, Programming, JavaScript, this book provided exactly the kind of insight I was looking for. The author's approach to the subject matter is both comprehensive and accessible, making complex topics easy to understand.
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